An outdoor environment is open for exploration, though not quite as big as it hints at. The biggest improvements are related to scale. It also supports importing characters from the first game which CGW’s Scorpia recommends as they do come in with most of the hard fought for equipment liberated in EoB’s dungeons aside from quest-specific items. Players could freely build four characters for their party if they wanted from the AD&D stock of races, classes, and alignments with the last two slots open for NPCs found along the way. Mechanically, the game is exactly like the first - grid-based, square-by-square movement, 90° turns, first-person view, and four party members with two NPC slots in a bar on the right hand side of the screen with text descriptions and compass on the bottom third. Teleporting the party to the woods outside the temple, it’s there that the players begin their quest. There’s also the matter of a missing archaeologist who was investigating a vision of a mysterious scepter and an ancient mystery related to it. Khelben “Blackstaff” Arunsun, one of the secret Lords of Waterdeep, has called upon players to aid in an investigation concerning a mysterious evil that seems to have appeared near the city in the vicinity of Darkmoon temple. EYE OF THE BEHOLDER 2 MANUALThe manual lays out the main story with plenty of fiction in the first few pages. Instead, much like SSI’s Gold Box AD&D series, Westwood focused on building an entirely new scenario around the existing tech while taking some of that time to embellish things such as providing an actual ending that didn’t feel like a punch in the command prompt for MS-DOS players this time around. For one, they didn’t have to reinvent the engine that they used - EoB II, gameplay-wise, is essentially a carbon copy of the first title’s mechanics. In the The pace of less than a year, Westwood had managed to churn out a sequel whose storytelling and environmental elements were above and beyond what they had done in the first game. Eye of the Beholder 2 was the last EoB game made by Westwood Studios and considered by many to be the pinnacle of the series.
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